By Robert J. Schwalb, Richard Baker, Rodney Thompson
Discover a savage, wondrous world...
Aimed at avid gamers and Dungeon Masters, this video game complement explores the heroes and wonders of Athas—a savage wasteland international deserted via the gods and governed through negative sorcerer-kings. Use it to construct Dark Sun® heroes and exciting D&D® adventures set within the Seven towns of the Tyr sector, the Ivory Triangle, the ocean of Silt, and monster-infested wastelands—or plunder it on your personal D&D campaign!
The Dark Sun crusade Setting offers intriguing personality innovations for D&D players, together with new races, new personality topics and sophistication builds, new paragon paths and epic destinies, and new apparatus. It additionally offers every little thing Dungeon Masters have to run 4th variation Dark Sun campaigns or contain Dark Sun components of their homebrew campaigns. It has principles and recommendation for dealing with survival demanding situations, area encounters, desolate tract terrain, and experience production. It additionally provides a brief, ready-to-play introductory event.
Read or Download Dark Sun Campaign Setting (Dungeons & Dragons 4th Ed: Supplement) PDF
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Extra resources for Dark Sun Campaign Setting (Dungeons & Dragons 4th Ed: Supplement)
They do not enjoy the peaceful relations enjoyed by the dynastic houses and, for this reason, they are not beholden to any oaths or promises. They foist offjunk, deal in contraband, and sometimes resort to base CHAPTER 3 42 Character Themes robbery if given sufficient cause. Elven houses tend to be tribal in structure, but they are as widespread and as dangerous as any human organization. BUILDING A DUNE TRADER The merchant houses populating the Tyr Region wel come anyone with talent into their fold.
The races described above account for most of the civilized peoples on Athas, but the world is home to minor races as well, including genasi, kalashtar, minotaurs, and more. These races exist in such small numbers or live in lands so remote that they have little influence on the world at large. Before choosing a minor race for your character, talk with your Dun geon Master to see if it is suitable for the campaign. Genasi: Also known as haif-elementals, genasi typically reside in the depths of the wastelands and on isles in the Sea of Silt.
LEVEL 9 DAILY EXPLOIT Insidious Poison You envenom your weapon~with ‘a lethal poison that is exceptionally d~fficult’to shake off Few survive its touch. Daily + Martial, Poison, Weapon Standard Action Melee or Ranged weapon Target: One creature Attack: Primary ability vs. AC Hit: 2[W] + ability modifier d~ma’ge, and ongoing 5 poison damage (save ends). The first time the target takes the ongoing poisorndamage,~the targétcannot make a saving throw against the ongdingpoison damage on its turn. Level 19 Hit: As above, but 2[W1 + ability modifier damage plus 5 poison damage, and ongoing 5 poison damage (save ends).