Injecting the Weird by Monte Cook

By Monte Cook

The bizarre and the fantastic for Numenera

The key to a superb Numenera crusade is to fill it packed with great, spectacular, bizarre rules. And this product is filled with simply such issues. within, you'll discover a dialogue of the bizarre, in addition to actually 1000s of rules to pick (or randomly generate) the bizarre features of historic areas, groups, NPCs, creatures, barren region destinations, and goods. As an advantage, you'll discover a new bizarre descriptor and new bizarre foci in order that the participant characters may also take part at the weirdness.

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00 MAURICE, braised in wine, with mushrooms . . . . 00 MAURICE chops, roasted with new potatoes . . . . 00 Soup of the Day: Cream of MAURICE . . 50 Bowl He and the Chef had words, and before he knew it, he was chucked in the cooking pot with a dozen giant lobsters madly thrashing and clawing. In the hot painful darkness something happened to him. When the Chef’s Recipe for Disaster was complete, Maurice’s next conscious moment was the white-out blindness as the silver cover was removed, revealing Maurice the Lobster Monster to the table of hungry Nightmares.

That’s what you’re supposed to do with it. Because the harder you hit with Madness, the more things are going to spin into chaos. In many games, this kind of balls-out powertripping is going to break the fun, but Don’t Rest Your Head can take that shot like a heavyweight, because the more you push your Madness to kick ass, the more it’s going to shoot nitro into the story’s engine. The harder you lay it down with Madness, the more it’s going to fuck up everything for everyone around you and wreck your life faster than a cheatin’ man from a country song.

Night after night, it named things in an old, forgotten language. You’d look at something, and it would speak that thing’s name to you. Every night, you’d learn the word for ‘chair,’ or ‘policeman,’ or ‘dog,’ or ‘lover’. The vocabulary lesson continued, and soon you knew the moon-words for things before the moon spoke them to you. Slowly, you figured out if you spoke them the right way and really meant what you said, then so long as your voice rang out, things would do what you told them. Telling your broke-down car to start up anyway was easy enough, but the farther you strayed from natural behavior, the harder it got.

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