Monster Manual (Dungeons & Dragons: Core Rulebook, 4th by James Wyatt, Mike Mearls, Stephen Shubert

By James Wyatt, Mike Mearls, Stephen Shubert

The second one of 3 center rulebooks for the 4th variation Dungeons & Dragons® Roleplaying Game.

The Dungeons & Dragons Roleplaying Game has outlined the medieval fable style and the tabletop RPG for greater than 30 years. within the D&D online game, gamers create characters that band jointly to discover dungeons, slay monsters, and locate treasure. The 4th variation D&D ideas provide the absolute best play event by way of featuring interesting personality ideas, a chic and powerful principles method, and convenient storytelling instruments for the Dungeon Master.

The Monster Manual provides greater than three hundred authentic Dungeons & Dragons Roleplaying Game monsters for all degrees of play, from aboleth to zombie. every one monster is illustrated and is derived with whole online game records and suggestions for the Dungeon grasp on how top to take advantage of the monster in D&D encounters.

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Extra resources for Monster Manual (Dungeons & Dragons: Core Rulebook, 4th Edition)

Sample text

R Death Gaze (standard; encounter) ✦ Gaze, Necrotic Ranged 10; targets a living creature; +19 vs. Fortitude; if the target is weakened, it is reduced to 0 hit points; otherwise, the target takes 1d6 + 6 necrotic damage and loses 1 healing surge. Spectral Form (standard; at-will) The bodak skulk turns invisible and gains the insubstantial and phasing qualities . It can do nothing but move in its spectral form, and it can return to its normal form as a free action. Alignment Evil Languages Common Str 21 (+13) Dex 19 (+12) Wis 15 (+10) Con 22 (+14) Int 6 (+6) Cha 23 (+14) Level 18 Soldier Medium shadow humanoid (undead) XP 2,000 Initiative +16 Senses Perception +17; darkvision Agonizing Gaze (Fear, Gaze, Necrotic) aura 5; a creature in the aura that makes a melee or a ranged attack against the bodak reaver takes 5 necrotic damage before the attack roll is made and takes a –2 penalty to the attack roll.

Its visage is so ghastly that it can kill with a look. Religion DC 30: When a nightwalker slays a humanoid, that nightwalker can ritually transform the slain creature’s body and spirit into a bodak. The bodak then acts at the nightwalker’s behest, serving whomever its master dictates. Encounter Groups Level 18 Encounter (XP 10,000) ✦ 2 bodak reavers (level 18 soldier) ✦ 1 cambion hellfire magus (level 18 artillery) ✦ 2 slaughter wights (level 18 brute) JORGE MOLINA An enslaved bodak collaborates with other shadow or undead creatures.

Berbalang Lore A character knows the following information with a successful Religion check. DC 20: Berbalangs consume the flesh of dead humanoids. They do not differentiate between those recently dead and those dead for centuries. DC 25: Berbalangs absorb the memories of the corpses they eat and relive significant portions of those memories while asleep. This absorption of dead memories gives berbalangs the nutrition they require. There are some remote villages where the dead are not interred, but instead are given to a resident berbalang as part of a bargain made by the village elders.

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