Pathfinder Player Companion: Weapon Master's Handbook by Paizo Staff

By Paizo Staff

Do not simply hack and minimize like a clean recruit! upward thrust above the rank and dossier to turn into a real artist of strive against with the secrets and techniques discovered inside Pathfinder participant spouse: Weapon Master's guide! Emulate the struggling with sort of your purchaser deity, discover ways to use your guns in tough new methods, or just enchant your uninteresting previous sword with new and fascinating magical skills. even if you need to excellent using a unmarried weapon, turn into a professional on a complete team of them, or devote your self to a selected combating type, this player-friendly quantity comprises every thing you need!

Inside this e-book, you will find:
• Weapon variety feats giving characters concentrating on one form of weapon or weapon blend new strategies unavailable to much less really good combatants.
• complicated weapon mastery thoughts that allow really good warring parties proceed to enhance with their selected guns, even at greater levels.
• Magic merchandise mastery, which pits a character's martial spirit opposed to the fundamental nature in their magic goods, leading to considerably diverse magic effects.
• a selection of the strive against trick and stamina approach brought in Pathfinder RPG Pathfinder Unchained to hide wrestle feats from numerous Pathfinder crusade environment sourcebooks.
• A weapon layout process that permits video game Masters to permit their imaginations run wild, including nearly any plausible weapon to their campaigns.

This Pathfinder participant better half is meant to be used with the Pathfinder Roleplaying online game and the Pathfinder crusade atmosphere, yet can simply be integrated into any delusion global.

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Extra resources for Pathfinder Player Companion: Weapon Master's Handbook

Sample text

This steel tankard functions as a +1 light hammer. Worshipers of Cayden Cailean are automatically proficient with it. The interior of the tankard contains six identical extradimensional spaces. Each space can hold 1 dose of a different potable liquid of up to 1/2 cubic foot in volume (including potions, but not poisons). Liquid never sloshes out of the these spaces accidentally (though it often appears ready to do so), and when the wielder drinks from the tankard, it provides the drink from the desired extradimensional pocket (or a random pocket, if the wielder has no preference).

Ease of Grip (1 DP): The weapon can be wielded as a twohanded martial weapon. Only one-handed exotic weapons can have this quality. Expanded Range Increment (1 DP): The weapon’s range increment increases by 10 feet, up to a maximum range increment of 30 feet for thrown weapons and 120 feet for projectile weapons or slings. This quality can be selected multiple times. Finesse (3 DP): The weapon can be used with Weapon Finesse as if it were a light weapon. Only one-handed and exotic melee weapons can have this quality.

Monk: A weapon can be placed in the monk group only if it gains the monk weapon feature (see below). Hands: For melee weapons, you must choose whether your weapon is light, one-handed, or twohanded. For ranged weapons, you must choose how many hands it takes to attack with your weapon and (for projectile ranged weapons and slings) how many hands are required to load it. The base number of Design Points of one-handed and ranged weapons increases by 2, and the base number of Design Points of two-handed weapons increases by 3.

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