Pathfinder Companion: Gnomes of Golarion by Paizo Publishing

By Paizo Publishing

Numerous centuries in the past the gnomes emerged into the realm of the Pathfinder Chronicles from the 1st global, a mysterious other-realm of half-finished chances and incessant ordinary hazards. Scions of the immortal fey, the gnomes left their unusual native land in the back of and rooted themselves to the area of mortals - no matter if these roots have by no means been really robust. Gnomes of Golarion deals Pathfinder avid gamers additional info than ever sooner than approximately what many players examine the main particular and engaging of the traditional participant personality races. From information on gnomish tradition, gear, and names to principles for the unusual technique referred to as the Bleaching, while a gnome's colour starts off to vanish as he loses connection to the ephemeral international that spawned his style, Gnomes of Golarion has every thing you must learn about gnomes and the way to play them successfully.

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Definitions: (a) “Contributors” means the copyright and/or trademark owners who have contributed Open Game Content; (b) “Derivative Material” means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) “Distribute” means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d) “Open Game Content” means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity.

Of course, if asked how she earned that title, Nesa usually amuses herself by offering answers designed to leave the questioner blushing. Once attuned to the coin, Nesa can determine its approximate direction and location whenever she casts detect magic. Nesa operates by spending the coin, waiting a few days for it circulate, and then working to get it back. This constant hunt has kept her busy—and the Bleaching at bay—for 40 years. Though the pursuit of her coin leads her all over and makes it difficult to form lasting attachments, Nesa still craves attention and fellowship.

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